|
Rules and RegulationsAtom, Peewee, Bantam & MidgetTOURNAMENT RULES: Only C.H.A. and O.M.H.A. rules will apply. All decisions by referees and Tournament Committee are final. SUSPENSIONS: Suspensions will be governed by the O.M.H.A. Manual of Operations. REGISTRATION: Regional tournaments must accept teams from their area first to fill their tournaments. You must apply to the Regional tournament in your area if you wish to go to a Silver Stick Tournament. If you are not accepted into the Regional tournament in your area, you may apply to other Silver Stick Regionals providing proof that you applied to the Regional in your area.
All teams must present an approved electronic signature sheets before participating in their first game.
DRESSING ROOM CONDUCT: The Tournament Committee is requesting the assistance of team players and officials to help keep the dressing rooms tidy at the conclusion of each game. Please encourage your players to use the waste containers 1. Team officials are requested to do a inspect their dressing rooms immediately after their players have left and report any damage or untidiness 2. As a courtesy to the incoming teams please keep showers short and exit the dressing rooms as quickly as possible.
GAMES 1) Each team is guaranteed 3 games. 2) In the Preliminary Round, teams are awarded points as follows: 2 points for each period won 1 point for each period tied. 3 points for a game win 1.5 points for a game tie 0 points for game loss 3) BANTAM: Second and third teams will play against one another with the winner of that game playing the first place team for the final. 4) In case of teams tied for advancing position: i) Winner of game against each other advances ii) Team with Total Goals for in Preliminary Round advances iii) Team with fewest goals against in Preliminary Round advances. iv) Team with fewest Penalty Minutes in Preliminary Games counted as per Rule 8.1 (e) of OMHA Manual of Operations advances v) Winner of Coin Toss advances.
Atom & Pewee Playing times:
Bantam & Midget Playing times:
** Game Sheets for ALL Final games are to indicate the sequence of the 5 players for shootout. In the event that a player listed for shootout is suspended or seriously injured during the game, the coach will indicate an alternate shooter in that players position. If no winner after first 5 shooters, the same 5 will repeat in a sudden victory shootout with each player respictively shooting.
Mercy Rule When any team is ahead by five or more goals in the third period the game will proceed under "straight time" unless the gap is reduced to three golas, at which point the clock will revert back to "stop time". The only time the clock would be stopped during time is if an on-ice injury should occur. All minor penalites assessed during running time are of 3 minute duration. |
|